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Zeffonians

The Tomb Guardians had to feel like ancient technology, so we went for beaten copper with oxidation. It had to feel very stiff and slow, yet very powerful. The Background was provided by Bruno Werneck.

The Tomb Guardians had to feel like ancient technology, so we went for beaten copper with oxidation. It had to feel very stiff and slow, yet very powerful. The Background was provided by Bruno Werneck.

This was a very early exploration I did for the Zeffonians. I made a Z-sculpt that ended up as basis for the final asset in the game

This was a very early exploration I did for the Zeffonians. I made a Z-sculpt that ended up as basis for the final asset in the game